Brief for Package 1329
Falcon 1 and Gamble 1 are both 4-ship Deep Strike flights from Mandumi AB.
Mission - The enemy is sleeping, comfortable in the phoney war that currently has no action between us. That is about to change.
We have discovered that they are in full preparation for war with some mobilisation occurring. Much of the their equipment is being produced from resources at Munch'on.
Your task is to take off at sunrise and fly low level ( no higher than 200ft AGL) to attack the Munch'on smelter (Falcon 1) and the Munch'on textile mill (Gamble 1), then return home the same way.
Friendlies - Your flights will be the only ones in the air. To put AWACs up before you fly would raise the enemy's suspicions.
Threats - There are 2 x SA-2 enroute and probably some mobilising ground troops with small arms fire and manpads. Keep low and fast. If you move quickly enough you should be home before the enemy get airborne.
Mission Success is given for no aircraft losses and a) all three factories and the warehouse destroyed at the smelter and b) textile factories 1 and 2 in the recon list plus the complete assembly building being destroyed.
Partial Success is given for no aircraft losses and destruction of a) the three smelter factories and b) the first textile factory and the assembly building.
IDM will be hosted by Falcon 1 with Gamble 1 as backup host.
Timings
Flight Task TO TOT IDM VHF TACAN FL
Falcon1 DS 0520 0538 11-14 15 11/74 <200ft
Gamble1 DS 0522 0540 21-24 16 16/79 <200ft
Comms
Mandumi
ATIS - N/A
U2 Ground - 275.125
U3 Tower - 253.400
U4 Departure/Arrival - 255.625
U6 Tactical Eyeball1 - N/A
Alt (R218)
U10 Approach, Tower and Ground - 233.800
SPINS
Flight paths and weapons are fixed. Time on Target is critical.
Results
Flight Leads in this Sunday's official mission, "Munch'on This Brother" are requested to post a debrief of their flight's actions, including any lessons learned or that should be learned by others.
Please put the following information at the top of your post:
Flight Role: (SEAD, ESCORT, STRIKE, Etc..)
Callsign11: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign12: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign13: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign14: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
MS/PS/MF